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projects:voxel_testing [2025/06/20 10:53] – created angel | projects:voxel_testing [2025/06/20 10:53] (current) – angel | ||
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This project was focused on 2D noise and terrain generation in the Unity engine. It was started December of 2021 and was meant to be the beginnings of a much larger project(Startrotter) that was later abandoned. During this project we used basic Perlin noise to create simple terrain. Unfortunately, | This project was focused on 2D noise and terrain generation in the Unity engine. It was started December of 2021 and was meant to be the beginnings of a much larger project(Startrotter) that was later abandoned. During this project we used basic Perlin noise to create simple terrain. Unfortunately, | ||
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This was the first successful generation of noise, which was mapped to a texture file as the voxel system hadn't been implemented yet. | This was the first successful generation of noise, which was mapped to a texture file as the voxel system hadn't been implemented yet. | ||
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There are no further updates to this project as the project was postponed indefinitely due to scheduling issues. As stated earlier, there are no viewable files associated with this project. | There are no further updates to this project as the project was postponed indefinitely due to scheduling issues. As stated earlier, there are no viewable files associated with this project. | ||
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